Menu

IT Hare on Soft.ware

Tap to confirm selection

Subscribe:

Your mileage may vary. Batteries not included

Development & Deployment of Multiplayer Online Games, page 15/15 :


MOG GDD (a.k.a. Business Requirements)

Quote:
“You don’t “make” a violin. It is barrels and benches which are “made”. And violins, just like bread, grapes, and children – are born and raised.”
Another Quote:
“The very first step should be to understand what exactly you’re going to achieve.”

Contents of “Development and Deployment of Multiplayer Online Games: from social games to MMOFPS, with stock exchanges in between”

Abstract:
There are lots of things to think about when developing a massively multiplayer game
Quote:
“Good Development & Deployment cannot make your game, but bad ones can easily kill it”